
So... End of the month, and once again we are late with our Experimental Gameplay Project entry.
Lots of last minute engine troubles, so this is quite rough.
The actual game code is written in a only few hours.
The admittedly crappy meshes were modelled in around 3 hours total.
Is it fun? Well if you're into hectic, memory-intensive, click'n'spell games, possibly :)
Anyway, here is our entry for the 10 seconds challenge:
Word Hunt
InstructionsYou are in a cluttered room.
Spell the announced words by clicking on things. You get ten seconds per word.
If you fail to spell a word in time, you start over from the beginning.
The object you are hovering over is shown in the top left corner. It's first letter is used to spell.
You start with 3-letter-words, but every five words you spell correctly another letter is added.
>> Download here <<PrerequisitesYou will need
- DirectX 9
- Microsoft .net framework 3.5
This is built on our little unfinished game engine + editor called znCore.
It's not really up to even this small task yet, but it looks like it the game runs reasonably well.
The game is written and the scene is composed entirely within our editor.
Check "Game/Scenes/__temp.scene" for the anatomy and scripting of this game.
We plan to make znCore a nice platform to build 3d games on.
Right now it's usable but not enjoyable :)
Huggies!/Hannes and Alfred