Mar 032011
Pixelvania Devlog
by Hannes Rahm
Pixelvania-Concept

We are alive! And we are indeed working on a new game.
It's a 2d platformer made in flash (using flixel).
We are very excited about this one, and the reception so far have been quite warm.

We have decided to put up a development log for this on the TIGSource forums.
http://forums.tigsource.com/index.php?topic=18179.0 <- devlog and playable alpha!

Go there, try the alpha, join the discussion!

/Hannes


archived as: flash game,platformer,flixel
 
Aug 312010
Balance
by Hannes Rahm
balanceScreenShot

Hey, no time to waste, we already missed the deadline!

This is our entry for the August edition of the Experimental Gameplay Project.
The theme was No Buttons.
It's called Balance and it's a physics-puzzle-game controlled entirely with mouse movement.

Balance is a Flash game using Box2D for physics.

The idea is to push the blue block to the green block to get to the next stage.

playBalance
Hope you like it!
/Hannes and Alfred
archived as: game,flash,flash game,experimental gameplay project,prototype