Mar 012010
Rejection
by Hannes Rahm
Rejection

[UPDATED!] Game now has sound and a helpful helpscreen

Ok, so... we are a bit late, even in our own timezone. :)
But here it is, our entry in the February Experimental Gameplay Project.

The theme was Rejection. Wikipedia has this to say about that:
"The word 'rejection' was first used in 1415. The original meaning was 'to throw' or 'to throw back'."

Instructions
In our game you should protect the rabbits on the bottom from the evil, bomb throwing, badgers on the ledges above. Click and drag the bombs to throw them back to the badgers. The game is over when you have no rabbits left.

We have worked on the engine throughout February and practically hacked the game together over a few hours this weekend. As our engine is just in it's infancy, things are neither stable nor working perfectly. Fingers crossed that other people than ourselves can even run this :)

Prerequisites
You will need
  • DirectX 9
  • Microsoft .net framework 3.5

Download the game here

(old version here if problems occur)

Hope you enjoy it!
/Hannes and Alfred

archived as: game,experimental gameplay project,C#,IronPython,ZnCore,rejection,c++